When I’m making characters or icons with a theme, I usually have a really strong idea of the design I want to do and sketch all the pieces out at once. When I’m doing botanicals or a geometric based idea, I try to be more free with the shapes and placement while sketching and I will fill up more of the page. There are times when I only have the beginnings of the idea which I take into Illustrator and experiment with. Or I make a design and once it’s in Illustrator I realize I don’t like it as much as I thought I did and then mess around with it there.
I don’t use any of my actual sketches in my artwork, they’re really just there as a map of what I want to do and to make sure I know exactly how I plan to draw a certain object. After I sketch on paper, I re-draw everything in Illustrator using a Wacom tablet. It’s actually a lot quicker for me to just re-draw something than to scan and trace. I’ve also created a custom set of brushes based on my hand done drawings that help expedite this process.
Once I have my shapes I smooth out the edges, adjust anchor points, and pick a color palette. Sometimes the color palette is a bigger inspiration for the direction of what I’m doing and I will pick that out before I even start sketching. After the drawing is done and the colors are set in Illustrator, I move everything over to Photoshop and start painting to add texture and shading (also done with custom brushes) . I sometimes change the colors once I’m in Photoshop but I try to get that part out of the way in Illustrator. The painting step isn’t always necessary since my drawings could be considered finished in Illustrator, but I like the dimension a painted texture can add.
I do occasionally paint with watercolors or use Faber Castel markers but I almost never use any of these scans in my finished work. At least not at the moment anyway. They’re usually just for fun or sketching purposes.